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Submitted on
June 25, 2009
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860 KB
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1920×1200
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971
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7 (who?)
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5
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Creative Commons License
Some rights reserved. This work is licensed under a
Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.
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Geometry by ZULU-CAL Geometry by ZULU-CAL
"Geometry"
Outtheredesign
Programs:
Maxon Cinema 4D r11
Adobe Photoshop CS4

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:iconaffet-kak:
Affet-kak Featured By Owner Jan 14, 2010
its not quite ecsher, the top corner cube needs to be infront of the one on its left

hard to achieve in 3d programs though, you would probably have to CAREFULLY boolean some of the cubes, so that they all look as though theyre in front of the next one
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:iconcaliferdean:
CaliferDean Featured By Owner Jul 25, 2009
Too cool. :+fav: Number 5!!!
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:iconla--chupacabra:
La--Chupacabra Featured By Owner Jun 26, 2009
M.C. Escher would be proud.
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:icontesserart:
TesserarT Featured By Owner Jun 25, 2009  Professional General Artist
Hi there! :)
cube x cube x cube x cube = hypercube! :D
Simple and specifically...aren't?! :)

My main object is cube...or hypercube...check my gallery... :)
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:iconkyouryu:
kyouryu Featured By Owner Jun 25, 2009
i like it :] i'd like to be able to do something like this in the future
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